Step into the shoes of a game designer for a technology education programme with a difference.
Students, you are set the challenge of designing a game with a specific audience, genre, and theme in mind. Following processes used in the gaming industry, you research, design, pitch, and vote on the best game design.
Which game will receive the most votes and get the green light?
Secondary technology curriculum links:
Levels 4–7: Technological Practice
Levels 4–5: Technological Knowledge > Technological modelling
Levels 4–7: Nature of Technology > Characteristics of technology and technological outcomes
Digital Technologies 1.41, 1.42, 1.43, 1.46, 2.42, 2.43, 2.45, and 2.46
Availability: Term 1, 2013 only
Year levels: Years 9–13
Duration: 60 minutes
Cost: $6.50 per student (teachers and parent helpers are free)
Full programme information: Essential reading prior to attending this programme. Game Masters education programme (PDF, 58.4kB)
Questions? Contact us
Find out more about the exhibition
With sponsorship support from our education partners HP, Media Design School and Vodafone.